Hunters and Haste

Has anyone done the math to figure out how much impact haste has on focus regeneration in this bracket? Is there a certain softcap or even an educated guess in place that can be used to determine how much haste is "enough" or "too much"?



Ignoring the fact that Hunters are OP in this bracket, I'm looking strictly at keeping a high enough focus pool that I can always have my CC available within 2 seconds of an opportunity presenting itself without having so much of a slowing impact on the rest of my performance that I become nothing more than an auto-shoting CC machine.
 
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hit rating is bad but you can easily replace chest for rogue BOA to get hit capped other than that it has 57 haste go hebring get +55 haste if you go herbing. JC is just there other professions will help you but JCing provides Statues which heal 50 perioidically (idk if it is every second of 5 seconds for 20 seconds or so.) it has a 2minute CD.
 
Yeah, I know how much haste it's possible to obtain, I'm looking more at how much of it is actually valuable. For example, is Haste wasted if you get beyond a certain amount, or would stacking all of the available haste still benefit you without hitting diminishing returns.
 
[font=times new roman,times,serif]I think at the 20-24 level haste won't make that much of a difference. With the damage capability of twink hunters, Agility would be much better. But for the formula..



1% haste = 1% increase in focus regen. So if your base focus regen is 4 fps (testing has put it somewhere between that and 4.1) then 10% haste would increase it to 4.4 fps.



Taken from MMO Champ.
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