Will this change seriously affect level 20 twinking?

glancealot

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Players will be able to act as a mercenary for the opposite faction in PvP whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds. Agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde) and allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.

I feel that this will make solo queing experience much more enjoyable.


  1. faster queue time
  2. more competitive games. for most twink brackets, most of the time only one faction has good players/pre-mades on and you are either on a team that would win even without you or on a team that would still lose even though you try your best to contribute.
 
aids bracket will stay aids
 
Ashran will be the new twink spot
 
I have been to Warspear several times on my low levels.

Ashran is not avilable for f2p pure and hybrid, rigth?

thats about what i wanted to say

so no, imo this feature wont affect this bracket very much because aids will stay aids, even if this feature makes its way into low level

even if it does what will happen?
1.f2p/vet/or w/e gets owned by premades/29s/etc and joins their side as merc
2
3. Profit
 
Not good idea for this bracket IMO, sicne BGs are most of the time with same ppl... If some1 gets farmed/will be mad or something he can easily change faction and sabotage enemy team...
 
I doubt this would be implemented for lower levels, and if it was I think the most it would affect is q times and a players reliance on their war stomp/belf silence oh wait *cough cough* let me add smeld too (although it doesn't cc unless you're feral. anyone ever stop to think maybe this is why ally has lots of ferals? and horde lots of "good" players? not trying to offend anyone).
 
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It will be very interesting to see what happens to the meta game if this is applied to lower lvls.
 
Sheesh! How many years did it take them to get round to implementing this? I'm sure it was in Rift long before we started playing it back around when MoP was launched. I blame all the idiots whining 'But I don't want to play for the other faction', like an opt-out couldn't be included.
 
Sheesh! How many years did it take them to get round to implementing this? I'm sure it was in Rift long before we started playing it back around when MoP was launched. I blame all the idiots whining 'But I don't want to play for the other faction', like an opt-out couldn't be included.

Hey I had a friend named dressman who played in vanilla and it seems you might of aswell. He told me it was a time people were dedicated to one fraction because you could only choose 1? Can you please share some past thoughts and exp on this.
 
I started in TBC 2.4.2, but I'm pretty sure PvP realms only allowed you to play a single faction for a long time, and prevented faction/realm transfers..
 
I started in TBC 2.4.2, but I'm pretty sure PvP realms only allowed you to play a single faction for a long time, and prevented faction/realm transfers..

Do you think players carried on the mentality of belonging to a fraction or they were just restricted so it was kind of a gameplay thing. I only know a few people as of now that are Fraction specific.
 
I carry a faction specific mentality, i've only played horde. For all the years i've played on and off since vanilla. I don't even know my way around stormwind. I remember back in vanilla that alts didn't really exist because you had to commit over 300+ hours to get a high lvl. By investing so much time into your character you were investing that time into your faction as well.
 
I carry a faction specific mentality, i've only played horde. For all the years i've played on and off since vanilla. I don't even know my way around stormwind. I remember back in vanilla that alts didn't really exist because you had to commit over 300+ hours to get a high lvl. By investing so much time into your character you were investing that time into your faction as well.

Ah thanks for the story. The heart of the game or what it use to be has changed a lot for some. World of Warcraft was more of another world rather than game I know back then. This is partly due to the fact it was new but also all the content was still relevant to all the plays where as now its only endgame that really gets update or feels fresh to most people.
 
Do you think players carried on the mentality of belonging to a fraction or they were just restricted so it was kind of a gameplay thing. I only know a few people as of now that are Fraction specific.

I was horde all the way until myself and a couple of friends got sick of every time we played PvE together consisting of one or more getting boosted/carried, because we were all different levels, and one friend didn't play much. Our solution was to roll characters on the other faction so we couldn't trade stuff from alts, and only play them when we were doing content together (as in, in the same room). We did a bunch of long story quest chains (the ones that reward a blue item), and ran every dungeon up until Uldaman as a party of 3 (paladin tank, druid heals, hunter dps), by which point we were finding the content way too easy, even though that's a dungeon with level 40 bosses, and we were around 33. I remember healing the last 3rd of the dungeon naked (no gear equipped), in cat form, and blind drunk IRL. After a year of 19 twinking together, we were just running circles around PvE content.

I realised that there was a whole other side to the story of the game, which explained a lot of what I'd seen while playing horde. Now I think of playing only one faction a bit like watching a TV series, but skipping every other episode.


And then you have the kind of people who take having a 'main' so seriously they never really play any other classes:

https://www.youtube.com/watch?v=0odasQlUmEA

When I started twinking at 19, almost everyone started with a hunter or rogue (easy to gear and low skill floor), and we'd make that our 'main', but it soon goot boring running round pre-xp-lock BGs one shotting all the level 10-12 cloth wearers (and getting the nickname 'Hoover' after the vacuum cleaner). There was one popular horde player in the guild, Roguer, who rolled an alliance mage, and right from the outset he was impossible to beat for any of us horde rogues. We didn't swap factions, be we did roll cloth classes ourselves, and put all our past experience playing as hunters and rogues to use, now playing as their usual targets against them, while knowing exactly how hunters and rogues played, so we were one step ahead.

Doing that I realised that focusing on just one class in PvP puts you at a disadvantage, because the best way to beat an opponent of a different class, is to understand how they play it.


Of course, I've had more time than most to put into levelling and gearing a ton of alts.
 
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