Would WW Rogue Hunt combo be viable?

The WW would take slot of 2nd hunt or Mage.... Pls give reasons why

WW might be able to be played, but the problem is that it just makes such an excellent swap target.

If games were highly competitive, I don't see a team being able to justify a WW's spot.

It doesn't have enough consistent damage, and it certainly lacks staying power as a front line melee.

WW is able to connect on targets in the backline fairly easily, which is perhaps the only quirk that it has going for it.

Overall, I'd say that it's fairly weak in competitive 10v10s.
 
ww is actually rly good, don't listen to bop cuz he's crushing everyone's dreams these days by posting on wrong threads and such, but since this isn't 19s, bigger hp pool, more survivability, perfect class for healer diving. i'd take a ww over double hunt, but not mage. ww has to be rly good tho
 
you could make it work. You'd probably be better off building a comp to play objectives in this bracket since it's a little slower than 19s. Also the faction makes a big difference, diving healers as alliance isn't as effective as it is in horde (torrent/warstomp)
 
ww is actually rly good, don't listen to bop cuz he's crushing everyone's dreams these days by posting on wrong threads and such, but since this isn't 19s, bigger hp pool, more survivability, perfect class for healer diving. i'd take a ww over double hunt, but not mage. ww has to be rly good tho

Wait, I thought this was a thread about dueling.

On Oceania.

Damn.
 
I don't really know what impact it could make, but I do know when the WW calls target and they have no trinket, the FoF and switch just obliterates. Did it in only 2 real id's in 19's and it was really fun, and with a good amount of help from the people on my team, mainly HB, I found it was really fun and when dmg lined u from everyone you could wipe the other team.
 

Users who are viewing this thread

Top