29 Priests Have No Defensives, CC, etc? um.

Spriesta

Legend
I've noticed that Priests at 29 don't have:
Void Tendrils (root)
Fear
Glyphed Penance (allowing them to move)
No speed boosts

So if a Disc wants to heal, or a Spriest wants to do damage there's no way for them to move and cast, no way to get rid of melee, no way to fear bomb, etc. Um...

Everyone says priests are good and 20 & 24 priest is what I rocked a couple years ago, so I leveled to 29 and geared it out and I now find myself useless against any *good* melee.

If their interrupt/cc is on CD it's easy as hell to heal up, but if they interrupt your penance or flash heal you're screwed, especially if you're having PWS dispelled. Please don't say "JUST LOS BRO", I know how to LOS, but if you have a melee on top of you who has you slowed and they have interrupts/cc available you are literally 100% screwed.

Is the solution to just stack as much stam & versa as possible?


by the way here's my priest as it is, it's not full BiS yet, need new bracers & hands ASAP along with dread pirate's ring & AGM
http://us.battle.net/wow/en/character/shuhalo/Twinksta/simple
 
Last edited by a moderator:
you cant beat everyone. just die when it is time to die. just like every other class which has its weaknesses and are not broken

on a more serious note, spell locks are horrible to all healers and casters, not just priests, especially those rogue 5 second ones
 
Last edited by a moderator:
Most priests make the mistake of overextending and then spamming heals on themselves in order to stay alive.

You need to contstantly watch positioning and make sure you have a good buffer between you and enemy melee classes.
- Enhancement shamans, Ferals and some bm monks are particularly deadly so keep an eye on them.

Work on getting Magician's Mantle 5 int 18 stam and Glowing Magical Bracelets 3 int 11 stam, Tome of the dawn 6 int 10 stam, so you don't get gibbed by those classes.

Versatility is nice but I would go with a crit build to maximize divine aegis.

In bg's make use of the terrain to make it hard for melee to get to you, whenever possible.

fakecasting isn't worth it most of the time because the average bg player is going to be late w/ interrupts or not interrupt at all.

I absolutely love shadow because you can offheal A TON while waiting for your next mindblast and devouring plague.

#1 tip though is to run with a group so they can help you live.
 
Last edited by a moderator:
I've noticed that Priests at 29 don't have:
Void Tendrils (root)
Fear
Glyphed Penance (allowing them to move)
No speed boosts

So if a Disc wants to heal, or a Spriest wants to do damage there's no way for them to move and cast, no way to get rid of melee, no way to fear bomb, etc. Um...

Everyone says priests are good and 20 & 24 priest is what I rocked a couple years ago, so I leveled to 29 and geared it out and I now find myself useless against any *good* melee.

If their interrupt/cc is on CD it's easy as hell to heal up, but if they interrupt your penance or flash heal you're screwed, especially if you're having PWS dispelled. Please don't say "JUST LOS BRO", I know how to LOS, but if you have a melee on top of you who has you slowed and they have interrupts/cc available you are literally 100% screwed.

Is the solution to just stack as much stam & versa as possible?


by the way here's my priest as it is, it's not full BiS yet, need new bracers & hands ASAP along with dread pirate's ring & AGM
Twinksta @ Shu'halo - Community - World of Warcraft
Yes disc priest is very hard to play
 
Shadow priests do find against Melee.

Stack stam/versa/Haste, use haunting guise to line up your Mind Blast/DP combo, then force a kick on mind flays so you can free heal yourself.

BM monks and enchantment shaman you won't beat, but every other class you have a good shot.

Ferals are 50/50. If their FB crits or they leap behind you while you're casting MB you'll probably lose, otherwise you can win sometimes.
 
I play disc 20 - I choose goblin for the rocket jump , and spec . Guise ( or how it's call - the tin what make u go invis) . If u time it right without panicking with some fake casting u should have no problems. Different play style for different opponents . But yes u need teammate who peels / help u.
 
if you have a melee on top of you who has you slowed and they have interrupts/cc available you are literally 100% screwed.

Is the solution...

Fake them, and then proceed to kill them with smite, penance, holyfire. Easy.

on a serious note, learning how to fake cast. Stopping your penance or flash heal mid cast so they waste their interrupt. Or using a spectral guise for them to lose you as a target, depending on your HP either run a bit out of range or start casting instantly to get a heal off. Generally when cancelling a cast, you dont want to waste that time, so use the global up by doing a shield > holy nova > or holyfire > pain depending on the situation.
Priest is extremely versatile and can withstand burst if played correctly. Best of luck.
 
Most priests make the mistake of overextending and then spamming heals on themselves in order to stay alive.
You need to contstantly watch positioning and make sure you have a good buffer between you and enemy melee classes.
- Enhancement shamans, Ferals and some bm monks are particularly deadly so keep an eye on them.
Work on getting Magician's Mantle 5 int 18 stam and Glowing Magical Bracelets 3 int 11 stam, Tome of the dawn 6 int 10 stam, so you don't get gibbed by those classes
Versatility is nice but I would go with a crit build to maximize divine aegis.
#1 tip though is to run with a group so they can help you live.

Well I'm pretty good on positioning, but I definitely make mistakes here and there. The worst melee classes for me are the ones that manage to stealth over to me. Holy Nova usually fixes this + an insta dot so they can't restealth, but it's still shady.

Yeah I usually go straight for the BM. I've been having more trouble with Feral lately though.

Magician's Mantle I believe is in my gbank so I'm going to get that. Glowing magical bracelets isn't available on my dead realm at the moment. My high pop realm has some, but my twink isn't on that ;(

My OH Heirloom has same stam, more Int & also haste, which is better than Tome of the Dawn.
and yeah I'm going to go for Crit if I can't make it work with my current build. we'll see.
 
Well I'm pretty good on positioning, but I definitely make mistakes here and there. The worst melee classes for me are the ones that manage to stealth over to me. Holy Nova usually fixes this + an insta dot so they can't restealth, but it's still shady.

Yeah I usually go straight for the BM. I've been having more trouble with Feral lately though.

Magician's Mantle I believe is in my gbank so I'm going to get that. Glowing magical bracelets isn't available on my dead realm at the moment. My high pop realm has some, but my twink isn't on that ;(

My OH Heirloom has same stam, more Int & also haste, which is better than Tome of the Dawn.
and yeah I'm going to go for Crit if I can't make it work with my current build. we'll see.

The heirloom only has more of those things before scaling. Other than haste which is heirloom only.

The bracers are fairly easy to farm in RFK. slow on a 29, easier on a higher level. May take an hour or two tops.
 
The heirloom only has more of those things before scaling. Other than haste which is heirloom only.

The bracers are fairly easy to farm in RFK. slow on a 29, easier on a higher level. May take an hour or two tops.

is there a way to look at what things have as far as stats after scaling? Most of the word of mouth tips I've heard in the last week or 2 have been wrong.
 
is there a way to look at what things have as far as stats after scaling? Most of the word of mouth tips I've heard in the last week or 2 have been wrong.

If you have the item in inventory (even if BOE) just queue an arena and look at it in your bags.

If you're considering buying it better to ask someone. I haven't seen a reliable scaling guide at 29.
 
Priest heals are amazing and their bubbles is probably the most effective healing spell in the bracket right now. There is a reason priests most of the times top healing scoreboards and that is just because they are probably the strongest healer right now. And you should not die against almost any class except maybe feral druid 1v1. If you just fake cast and keep yourself shielded you can live easily + you have spectral guise to gain some distance if you happen to get locked or drop low on hp.
 
As far as rogues go: when you Spectral Guise, don't just keep moving in the direction that you were going. That's your opportunity to lose them. Find some terrain, or circle around behind them and keep going as they keep going where they think you were heading. Make sure to SW: Pain them and keep running toward your team. You should be able to get enough distance to free cast yourself up to full. If they use a Swiftness Potion to catch up to you, they lose, and your death does not count.
 
Last edited by a moderator:
Who has a link to a BiS priest?
 
I know this is an older thread, but it's still highly relevant with the influx of feral druids and some points bear addressing.

I just want to address the "lrn 2 fake cast thing" by dropping a big "fuck you" to everyone who said it. Have fun faking out that feral druid. I'm sure you blew his mind when you stopped casting, and then started casting again, and then died before you ever finished casting.

Oh, and "just don't get out of position," thanks, that's a really big help when half of the other team is INVISIBLE and can kill you before a stun wears off.

"Get peels" basically means "hope someone near you has 2 stuns off CD," because if the druid has a trinket for the first stun, there's still a chance you'll die before getting a cast off. It's not like you can actually slow a druid.



So, here are the pro tips to achieving greater success against the current pub meta:

1. Don't use your insignia unless the stakes are high. What that means is, unless your death would result in the almost guaranteed loss of your flag carrier (or flag-returner and thus, by extension, flag-carrier), save the cooldown and run back from the GY. With mounts being a thing now, death isn't the end of the world, so exercise better judgment about when death matters most.

2. You should be using Holy Nova pretty much constantly when you're out of combat. Besides the healing and damage it can do in AoE (which is negligible), as well as the Divine Aegis proc (which is also pretty negligible), it can proc your weapon enchants which is a pretty big deal. Most importantly, though, it can pull people out of stealth and save your life.

3. Carry around strong anti-venoms. The slow life is the hard life. At least you can get rid of crippling poison. If you have someone peeling, this will save your life and save your insignia CD. Which will save your life later. That's twice the lives saved because of one good choice.

4. Achieve a Buddhist state of objectivity, where you perceive death not as a failure, but as a short-cut back to your base and a chance to refresh yourself with beverages.

5. As others have said, you will save yourself a lot of pain by playing with someone you trust. But as this is a pub meta conversation, you must build trust--and sometimes flat-out ask for a motherfucker to help your ass when you are getting merced.
 

Users who are viewing this thread

Top